using UnityEngine;
using System.Collections;

public class PlayGameStore : MonoBehaviour {
	
	
	// Use this for initialization
	void OnMouseEnter()
	{
		renderer.material.color = Color.red;
	}
		void OnMouseExit()
	{
		renderer.material.color = Color.black;
	}
		void OnMouseDown()
	{
		Application.LoadLevel(PlayerPrefs.GetString("Scene"));
	}
}
